Times of Gain

Times of Gain (ToG)

Actually, the Stage is a state machine that changes in a timeline, according to the phases listed below:

  • resource allocation
  • setup
  • execution
  • resource release
  • free

The following diagram show the Times of Gain (ToG) timeline:

sequenceDiagram autonumber rect rgb(255, 0, 255, .3) Alloc-->>Setup: Resource Allocation Time end rect rgb(255, 255, 0, .3) Setup-->>Execution: Stage Setup Time end rect rgb(0, 255, 0, .3) Execution->>Release: Stage Execution Time end rect rgb(255, 0, 255, .3) Release-->>Free: Resource Release Time end rect rgb(0, 0, 255, .3) Alloc->>Free: Stage Total Time end

Resource Allocation

  • Infrastructure are Resources supported by the Facility, like Energy and Shop Floor Area.
  • The Skills indicate Operational Resources to be sought in the Facility, like Tools and People.
  • For each required Resource, check its availability. If it’s not available, the Stage awaits.
  • At Resource allocation phase, there may be a delay due to the Resource Allocation Time.

Stage Setup

  • Before each Stage execution, there may be a delay due to the Stage Setup Time.
  • This delay is defined by the Process & Facility, including tool setup for example.

Stage Execution

  • From the Cyclo may eventually come and go assets like WiP.
  • Stages execute transformations according to Deming’s Process specification: At each Stage there is production, that is, something happens in the set of assets that enter a Stage, causing their exit in a different state.
  • The Stage execution expects to introduce a delay known as the Stage Execution Time.

Resource Release

  • Any resulting WiP must be released to the next Stage in the Cyclo.
  • Resources allocated from the Facility are eventually released to FacilityInfra & FacilityOp.
  • At Resource release phase, there may be a delay due to the Resource Release Time.
Published in Business Amplifier, also e-book and Amplificador de Negócios.